![]() (Still in a beta phase, tell me if you find any bug.) Now it gets fonts from Windows/Fonts directory. Added an option for customized command buttons in "Other" tab at "".Diabolic Warcraft III Tools is not downloading "mscomctl.ocx" from remote site anymore.It is now included at the zipped package it automacilly copies "mscomctl.ocx" into system32 folder. Diabolic Warcraft III Tools now requires to be runned as administrator to run.New DTMV4 Themes (City, Highlands) implemented.Added hero-unit model fixes for "DranaiMage", "Hydralisk", "MeatWagon", "IcecrownObelisk", "SatyrHellCaller", "VoidWalker".Added better cooldown UI indicators colored in Blue, Green, Orange, Purple, Red, White and Yellow.DW3Tools now searches for and downloads it automacilly from remote site if you don't have it in your directory.DW3Tools no longer runs WinMPQ tool if DW3Tools in a wrong folder or is not found in above folder.So you need to parse structure I named s_LevelData.Game resources during new game starting (for example resource 117 is the first human mission)Ģ. To find AttackAi data you need go to offset 0xdc of this structure (0x5AA+0xDC=0圆86 in save file). This is common heap for different arrays. You should skip it with next pattern: if the first byte is not 0, you should take 3 bytes. Repeat until value will be 0.įor example, if you have data 0a 72 77 0a 79 7e 00 46 00 05, you should skip first value (0a 72 77), second value (0a 79 7e), and one byte 00. So the first array members are quite simple, they have only two fields, like this: The first one is different routes for attack. The first field is a chance that new unit will chose this route. The second is Offset for points array, starting from AttackAi data. If Percent is -1, this mean that the first section is over, and now you are in points section. UnitsCnt - is the number of Ai units on this point right now (0 - in the data.war) PosX, PosY - x, y coordinates of this point. If the first field (UnitsCnt) is -1, the current array is finished and you are starting the next array for the next route. Double -1, -1 means that AttackAi data is over. So, now you have all the possible routes for Ai. Now you need a field 0xA2 from s_LevelData (0x5AA+0xA2=0圆86 in save file). Latency was improved with 1.This is simple UInt16 number, which indicate current units count for each Ai attack group.Automated Tournaments and Ladder Board are not functional for PTR.We are aware Warcraft 3 matchmaking is a bit long in the tusk we will be improving matchmaker logic for a future patch.There's also a list of issues Blizzard is tracking: Removed the rolling shoreline waves from rolling hills to remove the noise the waves created - remains for cliff shores.Properly placed trees and doodads on the pathing grid: full-cell Medium Grid to half-cell Medium Grid alternate.Added cliff lines or deep water to edges of the map - removing hard edges (aesthetic choice for immersion). ![]() Minimized the size of trees and doodads that obstructed player view of points of interest.Retextured map surfaces for better visual clarity - both on screen and mini-map.Decluttered points of interest to reduce visual competition during gameplay.Balanced expansion distance from start locations.Balanced all start locations: total amount and starting distance from lumber, equal amount of spacing, equal size choke points, et cetera.Item diversity: Varied Level 1 though 6 charged items and Level 1 through 6 permanent items.Balanced creep drop tables for better item progression from early game to late game.Balanced creep camp difficulty progression from early to late game.General improvements and gameplay objectives For a complete list of maps in all sizes, check the link. There's also a host of balance changes to the core game, and you can see the full thing below. We're not sure what the developer has planned for the game, outside of extending support for a classic. Blizzard actually released Warcraft 3 patches as recently as last year. ![]() If it sounds weird that Blizzard is patching a 15-year-old game now, it shouldn't be. Warcraft 3 now has its first ever public test realm.Īvailable for Windows, and Mac, the Warcraft 3 PTR aims to test changes to the map pools for 1s, 2s, 3s, 4s and free-for-all.
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